orx  1.10
Portable Game Engine
orxSYSTEM_EVENT_PAYLOAD Struct Reference

#include <orxSystem.h>

Data Fields

union {
   struct {
      orxDOUBLE   dTime
 
      orxVECTOR   vAcceleration
 
   }   stAccelerometer
 
   struct {
      const orxSTRING   zValue
 
   }   stClipboard
 
   struct {
      const orxSTRING *   azValueList
 
      orxU32   u32Number
 
   }   stDrop
 
   struct {
      orxDOUBLE   dTime
 
      orxFLOAT   fPressure
 
      orxFLOAT   fX
 
      orxFLOAT   fY
 
      orxU32   u32ID
 
   }   stTouch
 
   orxU32   u32FrameCount
 
}; 
 

Detailed Description

System event payload

Definition at line 80 of file orxSystem.h.

Field Documentation

union { ... }
const orxSTRING* orxSYSTEM_EVENT_PAYLOAD::azValueList

Definition at line 104 of file orxSystem.h.

orxDOUBLE orxSYSTEM_EVENT_PAYLOAD::dTime

Definition at line 89 of file orxSystem.h.

orxFLOAT orxSYSTEM_EVENT_PAYLOAD::fPressure

Definition at line 91 of file orxSystem.h.

orxFLOAT orxSYSTEM_EVENT_PAYLOAD::fX

Definition at line 91 of file orxSystem.h.

orxFLOAT orxSYSTEM_EVENT_PAYLOAD::fY

Definition at line 91 of file orxSystem.h.

struct { ... } orxSYSTEM_EVENT_PAYLOAD::stAccelerometer
struct { ... } orxSYSTEM_EVENT_PAYLOAD::stClipboard
struct { ... } orxSYSTEM_EVENT_PAYLOAD::stDrop
struct { ... } orxSYSTEM_EVENT_PAYLOAD::stTouch
orxU32 orxSYSTEM_EVENT_PAYLOAD::u32FrameCount

Definition at line 84 of file orxSystem.h.

orxU32 orxSYSTEM_EVENT_PAYLOAD::u32ID

Definition at line 90 of file orxSystem.h.

orxU32 orxSYSTEM_EVENT_PAYLOAD::u32Number

Definition at line 105 of file orxSystem.h.

orxVECTOR orxSYSTEM_EVENT_PAYLOAD::vAcceleration

Definition at line 98 of file orxSystem.h.

const orxSTRING orxSYSTEM_EVENT_PAYLOAD::zValue

Definition at line 112 of file orxSystem.h.


The documentation for this struct was generated from the following file:

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