orx 1.16
Portable Game Engine
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#include <orxDisplay.h>
Data Fields | |
orxFLOAT | fCharacterHeight |
orxBANK * | pstCharacterBank |
orxHASHTABLE * | pstCharacterTable |
Character map structure
Definition at line 172 of file orxDisplay.h.
orxFLOAT orxCHARACTER_MAP::fCharacterHeight |
Definition at line 177 of file orxDisplay.h.
orxBANK* orxCHARACTER_MAP::pstCharacterBank |
Definition at line 174 of file orxDisplay.h.
orxHASHTABLE* orxCHARACTER_MAP::pstCharacterTable |
Definition at line 175 of file orxDisplay.h.