orx  stable
Portable Game Engine
orxSOUND_STREAM_PACKET Struct Reference

#include <orxSound.h>

Data Fields

orxS16 * as16SampleList
 
orxBOOL bDiscard
 
orxFLOAT fTimeStamp
 
orxS32 s32ID
 
orxU32 u32SampleNumber
 

Detailed Description

Sound recording packet

Definition at line 109 of file orxSound.h.

Field Documentation

orxS16* orxSOUND_STREAM_PACKET::as16SampleList

List of samples for this packet : 8

Definition at line 112 of file orxSound.h.

orxBOOL orxSOUND_STREAM_PACKET::bDiscard

Write/play the packet? : 12

Definition at line 113 of file orxSound.h.

orxFLOAT orxSOUND_STREAM_PACKET::fTimeStamp

Packet's timestamp : 16

Definition at line 114 of file orxSound.h.

orxS32 orxSOUND_STREAM_PACKET::s32ID

Packet's ID : 20

Definition at line 115 of file orxSound.h.

orxU32 orxSOUND_STREAM_PACKET::u32SampleNumber

Number of samples contained in this packet : 4

Definition at line 111 of file orxSound.h.


The documentation for this struct was generated from the following file:

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