orx
1.14
Portable Game Engine
|
#include <orxSound.h>
Data Fields | |
orxFLOAT * | afSampleList |
orxBOOL | bDiscard |
orxBOOL | bLast |
orxFLOAT | fTime |
orxFLOAT | fTimeStamp |
orxS32 | s32ID |
orxU32 | u32SampleNumber |
Sound recording packet
Definition at line 113 of file orxSound.h.
orxFLOAT* orxSOUND_STREAM_PACKET::afSampleList |
List of samples for this packet : 4
Definition at line 115 of file orxSound.h.
orxBOOL orxSOUND_STREAM_PACKET::bDiscard |
Write/play the packet? : 24
Definition at line 120 of file orxSound.h.
orxBOOL orxSOUND_STREAM_PACKET::bLast |
Last packet before end of stream? : 28
Definition at line 121 of file orxSound.h.
orxFLOAT orxSOUND_STREAM_PACKET::fTime |
Packet's time (cursor/play position): 16
Definition at line 118 of file orxSound.h.
orxFLOAT orxSOUND_STREAM_PACKET::fTimeStamp |
Packet's timestamp (system time): 12
Definition at line 117 of file orxSound.h.
orxS32 orxSOUND_STREAM_PACKET::s32ID |
Packet's ID : 20
Definition at line 119 of file orxSound.h.
orxU32 orxSOUND_STREAM_PACKET::u32SampleNumber |
Number of samples contained in this packet : 8
Definition at line 116 of file orxSound.h.