orx
1.14
Portable Game Engine
|
#include <orxSoundSystem.h>
Data Fields | |
union { | |
struct { | |
orxFLOAT fFrequency | |
orxU32 u32Order | |
} stBandPass | |
struct { | |
orxFLOAT fA0 | |
orxFLOAT fA1 | |
orxFLOAT fA2 | |
orxFLOAT fB0 | |
orxFLOAT fB1 | |
orxFLOAT fB2 | |
} stBiquad | |
struct { | |
void * pContext | |
orxSOUND_FILTER_FUNCTION pfnCallback | |
} stCustom | |
struct { | |
orxFLOAT fDecay | |
orxFLOAT fDelay | |
} stDelay | |
struct { | |
orxFLOAT fFrequency | |
orxU32 u32Order | |
} stHighPass | |
struct { | |
orxFLOAT fFrequency | |
orxFLOAT fGain | |
orxFLOAT fQ | |
} stHighShelf | |
struct { | |
orxFLOAT fFrequency | |
orxU32 u32Order | |
} stLowPass | |
struct { | |
orxFLOAT fFrequency | |
orxFLOAT fGain | |
orxFLOAT fQ | |
} stLowShelf | |
struct { | |
orxFLOAT fFrequency | |
orxFLOAT fQ | |
} stNotch | |
struct { | |
orxFLOAT fFrequency | |
orxFLOAT fGain | |
orxFLOAT fQ | |
} stPeaking | |
}; | |
orxSOUND_FILTER_TYPE | eType |
orxSTRINGID | stNameID |
Sound filter data
Definition at line 101 of file orxSoundSystem.h.
union { ... } |
orxSOUND_FILTER_TYPE orxSOUND_FILTER_DATA::eType |
Definition at line 103 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fA0 |
Definition at line 110 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fA1 |
Definition at line 111 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fA2 |
Definition at line 112 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fB0 |
Definition at line 113 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fB1 |
Definition at line 114 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fB2 |
Definition at line 115 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fDecay |
Definition at line 174 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fDelay |
Definition at line 173 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fFrequency |
Definition at line 121 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fGain |
Definition at line 144 of file orxSoundSystem.h.
orxFLOAT orxSOUND_FILTER_DATA::fQ |
Definition at line 143 of file orxSoundSystem.h.
void* orxSOUND_FILTER_DATA::pContext |
Definition at line 181 of file orxSoundSystem.h.
orxSOUND_FILTER_FUNCTION orxSOUND_FILTER_DATA::pfnCallback |
Definition at line 180 of file orxSoundSystem.h.
struct { ... } orxSOUND_FILTER_DATA::stBandPass |
struct { ... } orxSOUND_FILTER_DATA::stBiquad |
struct { ... } orxSOUND_FILTER_DATA::stCustom |
struct { ... } orxSOUND_FILTER_DATA::stDelay |
struct { ... } orxSOUND_FILTER_DATA::stHighPass |
struct { ... } orxSOUND_FILTER_DATA::stHighShelf |
struct { ... } orxSOUND_FILTER_DATA::stLowPass |
struct { ... } orxSOUND_FILTER_DATA::stLowShelf |
orxSTRINGID orxSOUND_FILTER_DATA::stNameID |
Definition at line 104 of file orxSoundSystem.h.
struct { ... } orxSOUND_FILTER_DATA::stNotch |
struct { ... } orxSOUND_FILTER_DATA::stPeaking |
orxU32 orxSOUND_FILTER_DATA::u32Order |
Definition at line 122 of file orxSoundSystem.h.