orx  stable
Portable Game Engine
orxSHADER_PARAM Struct Reference

#include <orxShader.h>

Data Fields

orxSHADER_PARAM_TYPE eType
 
orxLINKLIST_NODE stNode
 
orxU32 u32ArraySize
 
const orxSTRING zName
 

Detailed Description

Shader parameter structure

Definition at line 72 of file orxShader.h.

Field Documentation

orxSHADER_PARAM_TYPE orxSHADER_PARAM::eType

Parameter type : 16

Definition at line 75 of file orxShader.h.

orxLINKLIST_NODE orxSHADER_PARAM::stNode

Linklist node : 12

Definition at line 74 of file orxShader.h.

orxU32 orxSHADER_PARAM::u32ArraySize

Parameter array size : 24

Definition at line 77 of file orxShader.h.

const orxSTRING orxSHADER_PARAM::zName

Parameter literal name : 20

Definition at line 76 of file orxShader.h.


The documentation for this struct was generated from the following file:

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