orx  stable
Portable Game Engine
orxSHADER_EVENT_PAYLOAD Struct Reference

#include <orxShader.h>

Data Fields

union {
   orxFLOAT   fValue
 
   const orxTEXTURE *   pstValue
 
   orxVECTOR   vValue
 
}; 
 
orxSHADER_PARAM_TYPE eParamType
 
const orxSHADERpstShader
 
orxS32 s32ParamIndex
 
const orxSTRING zParamName
 
const orxSTRING zShaderName
 

Detailed Description

Shader event payload

Definition at line 101 of file orxShader.h.

Field Documentation

union { ... }

Union value : 32

orxSHADER_PARAM_TYPE orxSHADER_EVENT_PAYLOAD::eParamType

Parameter type : 12

Definition at line 106 of file orxShader.h.

orxFLOAT orxSHADER_EVENT_PAYLOAD::fValue

Float value : 24

Definition at line 112 of file orxShader.h.

const orxSHADER* orxSHADER_EVENT_PAYLOAD::pstShader

Shader reference : 4

Definition at line 103 of file orxShader.h.

const orxTEXTURE* orxSHADER_EVENT_PAYLOAD::pstValue

Texture value : 24

Definition at line 113 of file orxShader.h.

orxS32 orxSHADER_EVENT_PAYLOAD::s32ParamIndex

Parameter index : 20

Definition at line 108 of file orxShader.h.

orxVECTOR orxSHADER_EVENT_PAYLOAD::vValue

Vector value : 24

Definition at line 114 of file orxShader.h.

const orxSTRING orxSHADER_EVENT_PAYLOAD::zParamName

Parameter name : 16

Definition at line 107 of file orxShader.h.

const orxSTRING orxSHADER_EVENT_PAYLOAD::zShaderName

Shader name : 8

Definition at line 104 of file orxShader.h.


The documentation for this struct was generated from the following file:

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