orx  stable
Portable Game Engine
orxRENDER_EVENT_PAYLOAD Struct Reference

#include <orxRender.h>

Data Fields

struct {
   orxDISPLAY_TRANSFORM *   pstTransform
 
stObject
 

Detailed Description

Event payload

Definition at line 98 of file orxRender.h.

Field Documentation

orxDISPLAY_TRANSFORM* orxRENDER_EVENT_PAYLOAD::pstTransform

Object display transform : 4 / 8

Definition at line 102 of file orxRender.h.

struct { ... } orxRENDER_EVENT_PAYLOAD::stObject

The documentation for this struct was generated from the following file:

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