orx  stable
Portable Game Engine
orxINPUT_EVENT_PAYLOAD Struct Reference

#include <orxInput.h>

Data Fields

orxENUM aeID [orxINPUT_KU32_BINDING_NUMBER]
 
orxINPUT_MODE aeMode [orxINPUT_KU32_BINDING_NUMBER]
 
orxINPUT_TYPE aeType [orxINPUT_KU32_BINDING_NUMBER]
 
orxFLOAT afValue [orxINPUT_KU32_BINDING_NUMBER]
 
const orxSTRING zInputName
 
const orxSTRING zSetName
 

Detailed Description

Input event payload

Definition at line 111 of file orxInput.h.

Field Documentation

orxENUM orxINPUT_EVENT_PAYLOAD::aeID[orxINPUT_KU32_BINDING_NUMBER]

Input binding ID : 40

Definition at line 116 of file orxInput.h.

orxINPUT_MODE orxINPUT_EVENT_PAYLOAD::aeMode[orxINPUT_KU32_BINDING_NUMBER]

Input binding Mode : 56

Definition at line 117 of file orxInput.h.

orxINPUT_TYPE orxINPUT_EVENT_PAYLOAD::aeType[orxINPUT_KU32_BINDING_NUMBER]

Input binding type : 24

Definition at line 115 of file orxInput.h.

orxFLOAT orxINPUT_EVENT_PAYLOAD::afValue[orxINPUT_KU32_BINDING_NUMBER]

Input binding value : 72

Definition at line 118 of file orxInput.h.

const orxSTRING orxINPUT_EVENT_PAYLOAD::zInputName

Input name : 8

Definition at line 114 of file orxInput.h.

const orxSTRING orxINPUT_EVENT_PAYLOAD::zSetName

Set name : 4

Definition at line 113 of file orxInput.h.


The documentation for this struct was generated from the following file:

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