orx  stable
Portable Game Engine
orxDISPLAY_VIDEO_MODE Struct Reference

#include <orxDisplay.h>

Data Fields

orxBOOL bFullScreen
 
orxU32 u32Depth
 
orxU32 u32Height
 
orxU32 u32RefreshRate
 
orxU32 u32Width
 

Detailed Description

Video mode structure

Definition at line 109 of file orxDisplay.h.

Field Documentation

orxBOOL orxDISPLAY_VIDEO_MODE::bFullScreen

Definition at line 112 of file orxDisplay.h.

orxU32 orxDISPLAY_VIDEO_MODE::u32Depth

Definition at line 111 of file orxDisplay.h.

orxU32 orxDISPLAY_VIDEO_MODE::u32Height

Definition at line 111 of file orxDisplay.h.

orxU32 orxDISPLAY_VIDEO_MODE::u32RefreshRate

Definition at line 111 of file orxDisplay.h.

orxU32 orxDISPLAY_VIDEO_MODE::u32Width

Definition at line 111 of file orxDisplay.h.


The documentation for this struct was generated from the following file:

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