orx  1.14
Portable Game Engine
orxDISPLAY_TRANSFORM Struct Reference

#include <orxDisplay.h>

Data Fields

orxFLOAT fDstX
 
orxFLOAT fDstY
 
orxFLOAT fRepeatX
 
orxFLOAT fRepeatY
 
orxFLOAT fRotation
 
orxFLOAT fScaleX
 
orxFLOAT fScaleY
 
orxFLOAT fSrcX
 
orxFLOAT fSrcY
 

Detailed Description

Transform structure

Definition at line 97 of file orxDisplay.h.

Field Documentation

orxFLOAT orxDISPLAY_TRANSFORM::fDstX

Definition at line 99 of file orxDisplay.h.

orxFLOAT orxDISPLAY_TRANSFORM::fDstY

Definition at line 99 of file orxDisplay.h.

orxFLOAT orxDISPLAY_TRANSFORM::fRepeatX

Definition at line 100 of file orxDisplay.h.

orxFLOAT orxDISPLAY_TRANSFORM::fRepeatY

Definition at line 100 of file orxDisplay.h.

orxFLOAT orxDISPLAY_TRANSFORM::fRotation

Definition at line 103 of file orxDisplay.h.

orxFLOAT orxDISPLAY_TRANSFORM::fScaleX

Definition at line 101 of file orxDisplay.h.

orxFLOAT orxDISPLAY_TRANSFORM::fScaleY

Definition at line 102 of file orxDisplay.h.

orxFLOAT orxDISPLAY_TRANSFORM::fSrcX

Definition at line 99 of file orxDisplay.h.

orxFLOAT orxDISPLAY_TRANSFORM::fSrcY

Definition at line 99 of file orxDisplay.h.


The documentation for this struct was generated from the following file:

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