orx
1.14
Portable Game Engine
|
#include <orxDisplay.h>
Data Fields | |
orxFLOAT | fDstX |
orxFLOAT | fDstY |
orxFLOAT | fRepeatX |
orxFLOAT | fRepeatY |
orxFLOAT | fRotation |
orxFLOAT | fScaleX |
orxFLOAT | fScaleY |
orxFLOAT | fSrcX |
orxFLOAT | fSrcY |
Transform structure
Definition at line 97 of file orxDisplay.h.
orxFLOAT orxDISPLAY_TRANSFORM::fDstX |
Definition at line 99 of file orxDisplay.h.
orxFLOAT orxDISPLAY_TRANSFORM::fDstY |
Definition at line 99 of file orxDisplay.h.
orxFLOAT orxDISPLAY_TRANSFORM::fRepeatX |
Definition at line 100 of file orxDisplay.h.
orxFLOAT orxDISPLAY_TRANSFORM::fRepeatY |
Definition at line 100 of file orxDisplay.h.
orxFLOAT orxDISPLAY_TRANSFORM::fRotation |
Definition at line 103 of file orxDisplay.h.
orxFLOAT orxDISPLAY_TRANSFORM::fScaleX |
Definition at line 101 of file orxDisplay.h.
orxFLOAT orxDISPLAY_TRANSFORM::fScaleY |
Definition at line 102 of file orxDisplay.h.
orxFLOAT orxDISPLAY_TRANSFORM::fSrcX |
Definition at line 99 of file orxDisplay.h.
orxFLOAT orxDISPLAY_TRANSFORM::fSrcY |
Definition at line 99 of file orxDisplay.h.