orx
1.14
Portable Game Engine
|
#include <orxDisplay.h>
Data Fields | |
union { | |
struct { | |
orxSTRINGID stFilenameID | |
orxU32 u32ID | |
const orxSTRING zLocation | |
} stBitmap | |
struct { | |
orxBOOL bFullScreen | |
orxU32 u32Depth | |
orxU32 u32Height | |
orxU32 u32PreviousDepth | |
orxU32 u32PreviousHeight | |
orxU32 u32PreviousRefreshRate | |
orxU32 u32PreviousWidth | |
orxU32 u32RefreshRate | |
orxU32 u32Width | |
} stVideoMode | |
}; | |
Display event payload
Definition at line 268 of file orxDisplay.h.
union { ... } |
orxBOOL orxDISPLAY_EVENT_PAYLOAD::bFullScreen |
FullScreen? : 36
Definition at line 282 of file orxDisplay.h.
struct { ... } orxDISPLAY_EVENT_PAYLOAD::stBitmap |
orxSTRINGID orxDISPLAY_EVENT_PAYLOAD::stFilenameID |
File name ID : 44
Definition at line 289 of file orxDisplay.h.
struct { ... } orxDISPLAY_EVENT_PAYLOAD::stVideoMode |
orxU32 orxDISPLAY_EVENT_PAYLOAD::u32Depth |
Screen depth : 12
Definition at line 276 of file orxDisplay.h.
orxU32 orxDISPLAY_EVENT_PAYLOAD::u32Height |
Screen height : 8
Definition at line 275 of file orxDisplay.h.
orxU32 orxDISPLAY_EVENT_PAYLOAD::u32ID |
Bitmap (hardware texture) ID : 48
Definition at line 290 of file orxDisplay.h.
orxU32 orxDISPLAY_EVENT_PAYLOAD::u32PreviousDepth |
Previous screen depth : 28
Definition at line 280 of file orxDisplay.h.
orxU32 orxDISPLAY_EVENT_PAYLOAD::u32PreviousHeight |
Previous screen height : 24
Definition at line 279 of file orxDisplay.h.
orxU32 orxDISPLAY_EVENT_PAYLOAD::u32PreviousRefreshRate |
Previous refresh rate : 32
Definition at line 281 of file orxDisplay.h.
orxU32 orxDISPLAY_EVENT_PAYLOAD::u32PreviousWidth |
Previous screen width : 20
Definition at line 278 of file orxDisplay.h.
orxU32 orxDISPLAY_EVENT_PAYLOAD::u32RefreshRate |
Refresh rate: 16
Definition at line 277 of file orxDisplay.h.
orxU32 orxDISPLAY_EVENT_PAYLOAD::u32Width |
Screen width : 4
Definition at line 274 of file orxDisplay.h.
const orxSTRING orxDISPLAY_EVENT_PAYLOAD::zLocation |
File location : 40
Definition at line 288 of file orxDisplay.h.