orx  stable
Portable Game Engine
orxCOMMAND_VAR Struct Reference

#include <orxCommand.h>

Data Fields

union {
   orxBOOL   bValue
 
   orxFLOAT   fValue
 
   orxS32   s32Value
 
   orxS64   s64Value
 
   orxU32   u32Value
 
   orxU64   u64Value
 
   orxVECTOR   vValue
 
   const orxSTRING   zValue
 
}; 
 
orxCOMMAND_VAR_TYPE eType
 

Detailed Description

Variable structure

Definition at line 87 of file orxCommand.h.

Field Documentation

union { ... }
orxBOOL orxCOMMAND_VAR::bValue

Bool value : 4

Definition at line 98 of file orxCommand.h.

orxCOMMAND_VAR_TYPE orxCOMMAND_VAR::eType

Type : 16

Definition at line 101 of file orxCommand.h.

orxFLOAT orxCOMMAND_VAR::fValue

Float value : 4

Definition at line 97 of file orxCommand.h.

orxS32 orxCOMMAND_VAR::s32Value

S32 value : 4

Definition at line 94 of file orxCommand.h.

orxS64 orxCOMMAND_VAR::s64Value

S64 value : 8

Definition at line 96 of file orxCommand.h.

orxU32 orxCOMMAND_VAR::u32Value

U32 value : 4

Definition at line 93 of file orxCommand.h.

orxU64 orxCOMMAND_VAR::u64Value

U64 value : 8

Definition at line 95 of file orxCommand.h.

orxVECTOR orxCOMMAND_VAR::vValue

Vector value : 12

Definition at line 91 of file orxCommand.h.

const orxSTRING orxCOMMAND_VAR::zValue

String value : 4

Definition at line 92 of file orxCommand.h.


The documentation for this struct was generated from the following file:

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