orx  stable
Portable Game Engine
orxVersion.h File Reference
#include "base/orxType.h"
#include "base/orxBuild.h"

Go to the source code of this file.

Data Structures

struct  orxVERSION
 

Macros

#define __orxVERSION__   (((__orxVERSION_MAJOR__ << __orxVERSION_SHIFT_MAJOR__) & __orxVERSION_MASK_MAJOR__) | ((__orxVERSION_MINOR__ << __orxVERSION_SHIFT_MINOR__) & __orxVERSION_MASK_MINOR__) | ((__orxVERSION_BUILD__ << __orxVERSION_SHIFT_BUILD__) & __orxVERSION_MASK_BUILD__))
 
#define __orxVERSION_BUILD__   0UL
 
#define __orxVERSION_FULL_STRING__   orxSTRINGIFY(__orxVERSION_MAJOR__) "." orxSTRINGIFY(__orxVERSION_MINOR__) "." orxSTRINGIFY(__orxVERSION_BUILD__) "-" orxSTRINGIFY(__orxVERSION_RELEASE__)
 
#define __orxVERSION_MAJOR__   1
 
#define __orxVERSION_MASK_BUILD__   0x0000FFFF
 
#define __orxVERSION_MASK_MAJOR__   0xFF000000
 
#define __orxVERSION_MASK_MINOR__   0x00FF0000
 
#define __orxVERSION_MINOR__   8
 
#define __orxVERSION_RELEASE__   dev
 
#define __orxVERSION_SHIFT_BUILD__   0
 
#define __orxVERSION_SHIFT_MAJOR__   24
 
#define __orxVERSION_SHIFT_MINOR__   16
 
#define __orxVERSION_STRING__   orxSTRINGIFY(__orxVERSION_MAJOR__) "." orxSTRINGIFY(__orxVERSION_MINOR__) "-" orxSTRINGIFY(__orxVERSION_RELEASE__)
 

Detailed Description


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