Data Structures | Enumerations | Functions

include/core/orxSystem.h File Reference

#include "orxInclude.h"

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Data Structures

struct  orxSYSTEM_EVENT_PAYLOAD

Enumerations

enum  orxSYSTEM_EVENT {
  orxSYSTEM_EVENT_CLOSE = 0, orxSYSTEM_EVENT_FOCUS_GAINED, orxSYSTEM_EVENT_FOCUS_LOST, orxSYSTEM_EVENT_MOUSE_IN,
  orxSYSTEM_EVENT_MOUSE_OUT, orxSYSTEM_EVENT_BACKGROUND, orxSYSTEM_EVENT_FOREGROUND, orxSYSTEM_EVENT_GAME_LOOP_START,
  orxSYSTEM_EVENT_GAME_LOOP_STOP, orxSYSTEM_EVENT_TOUCH_BEGIN, orxSYSTEM_EVENT_TOUCH_MOVE, orxSYSTEM_EVENT_TOUCH_END,
  orxSYSTEM_EVENT_ACCELERATE, orxSYSTEM_EVENT_MOTION_SHAKE, orxSYSTEM_EVENT_NUMBER, orxSYSTEM_EVENT_NONE = orxENUM_NONE
}

Functions

orxDLLAPI void orxFASTCALL orxSystem_Delay (orxFLOAT _fSeconds)
orxDLLAPI void orxFASTCALL orxSystem_Exit ()
orxDLLAPI orxS32 orxFASTCALL orxSystem_GetRealTime ()
orxDLLAPI orxDOUBLE orxFASTCALL orxSystem_GetTime ()
orxDLLAPI orxSTATUS orxFASTCALL orxSystem_Init ()
orxDLLAPI void orxFASTCALL orxSystem_Setup ()

Detailed Description

Date:
25/05/2005
Author:
iarwain@orx-project.org
Todo:

Definition in file orxSystem.h.


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