#include "orxInclude.h"Go to the source code of this file.
Data Structures | |
| struct | orxSYSTEM_EVENT_PAYLOAD |
Enumerations | |
| enum | orxSYSTEM_EVENT { orxSYSTEM_EVENT_CLOSE = 0, orxSYSTEM_EVENT_FOCUS_GAINED, orxSYSTEM_EVENT_FOCUS_LOST, orxSYSTEM_EVENT_MOUSE_IN, orxSYSTEM_EVENT_MOUSE_OUT, orxSYSTEM_EVENT_BACKGROUND, orxSYSTEM_EVENT_FOREGROUND, orxSYSTEM_EVENT_GAME_LOOP_START, orxSYSTEM_EVENT_GAME_LOOP_STOP, orxSYSTEM_EVENT_TOUCH_BEGIN, orxSYSTEM_EVENT_TOUCH_MOVE, orxSYSTEM_EVENT_TOUCH_END, orxSYSTEM_EVENT_ACCELERATE, orxSYSTEM_EVENT_MOTION_SHAKE, orxSYSTEM_EVENT_NUMBER, orxSYSTEM_EVENT_NONE = orxENUM_NONE } |
Functions | |
| orxDLLAPI void orxFASTCALL | orxSystem_Delay (orxFLOAT _fSeconds) |
| orxDLLAPI void orxFASTCALL | orxSystem_Exit () |
| orxDLLAPI orxS32 orxFASTCALL | orxSystem_GetRealTime () |
| orxDLLAPI orxDOUBLE orxFASTCALL | orxSystem_GetTime () |
| orxDLLAPI orxSTATUS orxFASTCALL | orxSystem_Init () |
| orxDLLAPI void orxFASTCALL | orxSystem_Setup () |
Definition in file orxSystem.h.
1.5.6