orx  1.14
Portable Game Engine
orxFPS.h
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1 /* Orx - Portable Game Engine
2  *
3  * Copyright (c) 2008-2022 Orx-Project
4  *
5  * This software is provided 'as-is', without any express or implied
6  * warranty. In no event will the authors be held liable for any damages
7  * arising from the use of this software.
8  *
9  * Permission is granted to anyone to use this software for any purpose,
10  * including commercial applications, and to alter it and redistribute it
11  * freely, subject to the following restrictions:
12  *
13  * 1. The origin of this software must not be misrepresented; you must not
14  * claim that you wrote the original software. If you use this software
15  * in a product, an acknowledgment in the product documentation would be
16  * appreciated but is not required.
17  *
18  * 2. Altered source versions must be plainly marked as such, and must not be
19  * misrepresented as being the original software.
20  *
21  * 3. This notice may not be removed or altered from any source
22  * distribution.
23  */
24 
43 #ifndef _orxFPS_H_
44 #define _orxFPS_H_
45 
46 #include "orxInclude.h"
47 
48 
49 #define orxFPS_KZ_CLOCK_NAME "fps"
50 
51 
53 extern orxDLLAPI void orxFASTCALL orxFPS_Setup();
54 
58 extern orxDLLAPI orxSTATUS orxFASTCALL orxFPS_Init();
59 
61 extern orxDLLAPI void orxFASTCALL orxFPS_Exit();
62 
64 extern orxDLLAPI void orxFASTCALL orxFPS_IncreaseFrameCount();
65 
69 extern orxDLLAPI orxU32 orxFASTCALL orxFPS_GetFPS();
70 
71 #endif /* _orxFPS_H_ */
72 
orxDLLAPI void orxFASTCALL orxFPS_IncreaseFrameCount()
orxSTATUS
Definition: orxType.h:256
#define orxDLLAPI
Definition: orxDecl.h:370
orxDLLAPI void orxFASTCALL orxFPS_Exit()
orxDLLAPI orxSTATUS orxFASTCALL orxFPS_Init()
orxDLLAPI orxU32 orxFASTCALL orxFPS_GetFPS()
orxDLLAPI void orxFASTCALL orxFPS_Setup()

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